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Showing posts with label Insurgency 2 Ideas. Show all posts
Showing posts with label Insurgency 2 Ideas. Show all posts

Insurgency 2 Weapons & Recoil

2013-04-25

2 comments
Source: About Insurgency.

Proper Insurgency Development Priorities

0 comments
A lot of "competitive" players think they are very, very, important.

They are not. They are a small minority. They do not keep the game alive. Guess who does that?

1080p/720p High Definition War Porn - "FPS Syria" [GRAPHIC]

2013-04-06

2 comments
If you are a Red Orchestra/Darkest Hour or even maybe an ARMA or Insurgency Mod vet, you might be interested in a lot of 720p or even 1080p YouTube videos coming out of Syria.

For example: https://www.youtube.com/user/newsanna/videos?flow=grid&view=0

The above is the government side, watch the numerous related YouTube videos for Insurgent POV.

InsModScum was scared sitting in a chair watching these, imagine being there, right in front of a T-72...

Also see the following regarding tanks: http://en.wikipedia.org/wiki/Monkey_model

Update: http://insurgencymod.blogspot.com/2013/04/fps-syria-video-games-vs-reality.html

Insurgency2 Idea #3 - Seperate World for Banished Players

2013-04-05

0 comments
Just spitballing here, it's not all going to be gold.

If a player is banned from a server, when he connects, he gets his own separate world, where he is playing against other banned players. The player with the most points gets his ban rescinded and can join the "normal" world, but he has to wear shit-stained uniform/clothes.

Insurgency2 Idea #2 - Night Warfare

1 comments
Just spitballing here, it's not all going to be gold.

Simple. Security Forces get night vision equipment.

Insurgents get flashlights. Some insurgents (those with highest scores) get flashlights with shitty batteries that they have to change.  Insurgents with low scores get no batteries (simulating they just forget them at home) and have to check the map and return to the spawn point and pick them up.

This might turn out to be too one-sided though, so this is still work in progress.

P.S. This will promote communication, so this idea definitely has potential.

Insurgency2 Idea #1 - The Nuclear Option

2013-04-04

0 comments
Just spitballing here, it's not all going to be gold.

If a player caps all the objectives, and kills the entire opposing team, then...

If Insurgent: player gets a dirty nuclear bomb and detonates it, that will turn the entire team into zombies that are only able to be killed with a headshot. Security Forces get bolt-action rifles.

If Security Forces: player calls in a nuclear strike. Every player than sees the player who called in the nuke riding atop the bomb into destruction just like in Dr Strangelove. "AllTalk" is on and everybody else is muted, so the "hero" can say whatever he wants as he is riding down.

P.S. On hardcore mode, Security Forces players either get one clip, or one bolt-action rifle. Insurgent zombies get RPGs.