Insurgency Mod Scum: cheaters, hackers, wallhackers, aimbotters, griefers, teamkillers, micspammers, spawncampers, exitcampers, and everything else Insurgency.
Blogger.com policy on personal information: Personal and confidential information: It's not ok to publish another person's personal and confidential information. For example, don't post someone else's credit card numbers, Social Security numbers, unlisted phone numbers, and driver's license numbers. Also, please keep in mind that in most cases, information that is already available elsewhere on the Internet or in public records is not considered to be private or confidential under our policies.
All information posted on Insurgency Mod Scum is publicly available.

Insurgency 2 Alpha Gameplay (GDC 2012) - INS Legacy Victory

2012-03-16


Map has similarities to ins_ramadi.

Good:

No crashes!

Bad:

Deathcam AKA killcam (OK if OFF by default).

Suppression indicators (too COD-esque).

Tracers (too COD-esque).

NWI please don't 'Red Orchesta 2' Insurgency 2, i.e. COD it up. [IMS2].


Related:
http://inslegacy.wordpress.com/2012/03/15/victory/

Two years after I visited Valve at GDC, Jeremy returned to San Francisco with a prototype of INS 2.

Following my visit, I started a campaign against the leadership who brought stagnation to Insurgency. I can safely declare victory for our cause. However, it was the continual efforts of Jeremy and his team at New World who have set up shop in Denver that brought this victory. I simply acted as a catalyst to initiate the campaign so they could reclaim their rightful intellectual property. They deserve full credit for waging a successful strategy to pursue their passion for Insurgency and game development. Victory stems from their work.

This proves how the former leadership was an absolute failure. If they had a game and competence, as they claimed, it would have been continued to be developed and subsequently released by now.

0 comments:

Post a Comment